Call of Duty 4 - Multiplayer

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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Ca tot veni vorba de lauda... :d (urmatoarea arma e surpriza)
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SharpShooter
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Re: Call of Duty 4 - Multiplayer

Post by SharpShooter »

cred ca stiu cam ce urmeaza...dar vreau sa savurez surpriza. :iconbiggrin:

pune te rog o poza cu SVD-ul tau sa vad daca e diferenta la culori, daca da inseamna ca am o problema :-s
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spyonu
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Re: Call of Duty 4 - Multiplayer

Post by spyonu »

ieri noapte mi'am luat si eu dragunovul de aur. am stat pana la 12 :D
de la assault mai am cam 40 hs.
la smg lmg si shottie e jale.
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Re: Call of Duty 4 - Multiplayer

Post by RaptoR921 »

spyonu wrote: (am patit chestia asta de vreo 2-3 ori si in bf2142 si am tras concluzia ca ar fi de la placa mea video+driverele actuale - cu cea veche nu patisem asa ceva. acum am un 8800 gts 320)
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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Cam asa arata la lumina lunii :P
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Re: Call of Duty 4 - Multiplayer

Post by SharpShooter »

lume ...eu is mai tolomac de felu meu, da poate ma salvati voi
ia uite la arma asta
http://i204.photobucket.com/albums/bb11 ... er/Gak.jpg
http://i204.photobucket.com/albums/bb11 ... shotty.jpg
ce viata mea are omu asta activat de ii straluceste shotgunu la asta de parca ar fi spada lu Sf Gheorghe
ce nu am activat eu ca nu am reflexie?

cred ca imi iau ulei de arma din dulap si incep sa o lustruiesc [smilie=maniac.gif]
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spyonu
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Re: Call of Duty 4 - Multiplayer

Post by spyonu »

si luneta mea poleita.
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PSS 214
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Re: Call of Duty 4 - Multiplayer

Post by PSS 214 »

Cand joc COD4 pe net (server din RO), la un numar de 25-30 de jucatori, merge totul ok. Pe masura ce numarul jucatorilor creste, placa video incepe sa se rupa in doua.... Limitarea vine de la placa video sau de la net ? Placa video este un Gainward 8600GT GS GLH iar netul este de cartier, reteaua GEMENII = banda kklau :d

PS: era sa uit... joc la 1024x768 AA2x, detalii maxime
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Re: Call of Duty 4 - Multiplayer

Post by SharpShooter »

am reusit si eu sa lustruiesc flintele :tongue3:
dar mi se pare ca nu da bine la fps-uri asa ca renuntam la bling bling sa fie mai mult bang bang [smilie=maniac.gif]

hai ca avem treaba ...golden AK :laughing6:
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Zulander
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Re: Call of Duty 4 - Multiplayer

Post by Zulander »

PSS wrote:Cand joc COD4 pe net (server din RO), la un numar de 25-30 de jucatori, merge totul ok. Pe masura ce numarul jucatorilor creste, placa video incepe sa se rupa in doua.... Limitarea vine de la placa video sau de la net ? Placa video este un Gainward 8600GT GS GLH iar netul este de cartier, reteaua GEMENII = banda kklau :d

PS: era sa uit... joc la 1024x768 AA2x, detalii maxime
nu de la netul tau in mod special ci de la cel al serverului, au bagat prea multi jucatori si banda serverului nu face fata.
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cylix
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Re: Call of Duty 4 - Multiplayer

Post by cylix »

Hai sa intru si io in "clubu vostru" :iconbiggrin: :d
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spyonu
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Re: Call of Duty 4 - Multiplayer

Post by spyonu »

preluat de pe site'ul evenbalance.com
mi'a mai intarit putin increderea in punkbuster.

"March 25, 2008

We rarely announce anything regarding commercial cheats and hacks. However, we are aware of the numerous "You Tube" type videos and posts on various sites where hackers who sell cheats make claims that are false but sound believable about PunkBuster and hack detection status. We receive numerous emails daily by concerned honest players regarding advertisements for undetectable hacks, etc. The truth is that via recent enhancements to PunkBuster's detection capabilities, we have cracked down hard on cheaters who pay for hacks in the games we support. Some commercial cheat sites have closed down due to our new methods and others have private forums where punks routinely complain about getting caught with the "undetectable" hacks, demanding refunds, etc. We have always maintained a strict policy of not giving money to punks, but thanks to community volunteer moles who have helped us obtain access to private hacks via donations of their time, etc., PunkBuster has been catching hacks from virtually all commercial cheat sites in recent weeks and months.

One of the recent enhancements involves our memory scanner which aggressively scans for patterns included in known cheats (public and private). A commercial hack site where we have had recent success catching their subscribers has recently staged a few demonstrations of inserting text-based patterns via certain chat-related systems such as IRC, Instant Messaging, etc. directly into the memory of computers. These are specific text patterns that we have deployed in some supported games in the recent past. It is clear that many of the demonstrators are cheat- supporters willingly participating in the demonstration, but there is evidence that some innocent players had PunkBuster violations triggered during the past few days by the hackers who sent specific text patterns into the chat programs that were open during gameplay. We are removing these text based patterns from our system and encourage admins to not ban for PB violations that occurred during the past few days.

Online gamers who play with other programs running should always enable security features in their messaging and chat programs to deny auto-download of files and only accept downloads from people they know and trust. As always, from PunkBuster's standpoint, if a known cheat pattern is in the memory of the computer during gameplay, then a violation will be triggered. We have always suggested closing other programs while you are playing multiplayer games on PunkBuster servers and that remains the safest policy. Leagues that require chat room usage for competitive play should take steps to ensure that only league participants have access and suspicious activity should be reported to us when there are concerns about manipulating the system."
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MAXKOOL999
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Re: Call of Duty 4 - Multiplayer

Post by MAXKOOL999 »

cylix wrote:Hai sa intru si io in "clubu vostru" :iconbiggrin: :d
Saptamana viitoare o sa trag tare sa ajung si eu in clubul asta, am cam tras chiulul lately, dar cum am liber toata sapt cred ca reusesc :d
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Re: Call of Duty 4 - Multiplayer

Post by TheUgly »

Am si eu o intrebare.Momentan ,pentru inca ceva saptamani, sunt fortat sa folosesc vechiul sistem pe 32 de biti ,iar dupa cum stiti probabil unii dintre voi, ca sa poti juca pe un sistem 32 de biti COD 4 trebuie sa modifici un fisier "mssmp3.asi" in "mssmp3.bak".Problema e, in multiplayer, imi iau BAN sau nu de la PunkBuster.Mentionez ca numai asa am putut juca single playerul altfel nici nu puteam porni jocul.Jocul ruleaza bine cu modificarea.
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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Majoritatea avem siteme pe 32biti (pentru ca eu unul sincer nu vad nevoia a 64) si nu am facut nici o modificare.
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Re: Call of Duty 4 - Multiplayer

Post by hayabusa46 »

Da mai multe detalii despre modificare respectiva a fisierului, cum se face si ce trebuie schimbat. Am un prieten care are Guide Ban, sau ceva de genul, la pkb si nu stie de ce l-a primit automat cand s-a conectat pe Link Mania.
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Re: Call of Duty 4 - Multiplayer

Post by TheUgly »

IL Dotore wrote:Majoritatea avem siteme pe 32biti (pentru ca eu unul sincer nu vad nevoia a 64) si nu am facut nici o modificare.
Scuze pentru imprecizie ,nu ma refer la sistemul de operare,ci la faptul ca am jucat/joc COD 4 pe un sistem hardware cu Athlon XP 2600+(procesor 32 de biti).
Singura modalitate de a putea jocul a fost sa aplic acea modificare pentru ca din pacate COD 4 nu ofera EAX(detin un Audigy 2 Value), spre deosebire de COD1/2 ,ci ofera doar Miles audio ca sund provider.Pe forumul infinityward acesta este prezent ca fix pentru procesoarele Athlon 32 bit pentru ca se pare exista o problema cu Miles pe aceste procuri.De altfel pe cutia jocului nici nu e specificat ca ar suporta Athlon XP, dar culmea, jocul ruleaza bine(cu setari minimale) pana si pe 1700+.Mi se pare ciudat ca nu este inclus un fix nici in ultimul patch avand in vedere ca pe acelasi forum exista posibilitatea de a downloda un fisier cu acealsi nume dar care functioneaza corect.
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Re: Call of Duty 4 - Multiplayer

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Ieri am fost un terorist rau :d
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Re: Call of Duty 4: Modern Warfare

Post by madalin84 »

Salut, in legatura cu COD4 care este zic eu printre cele mai realiste jocuri din ultima vreme din gama military simulation bineinteles.

Ma intereseaza si pe mine cine joaca de obicei pe hamachi COD4 si nu numai, aproape orice joc mai nou(2007-2008). Aveti id meu de mess la profil. Ideea e ca sunt interesat de un grup de oameni care joaca seara si macar de 2-3 ori pe saptamana cate ceva. COD 4 mai ales :)) .
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Re: Call of Duty 4: Modern Warfare

Post by cylix »

Pai vezi ca se joaca cam in fiecare seara pe net, sunt cateva servere din RO, cauta-le cu google ip-u ca nu pot sa le pun aici, linkmania oradea, obositii, a6.
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Re: Call of Duty 4: Modern Warfare

Post by madalin84 »

Mersi, am gasit ceva pe comunitatea call of duty , o sa incerc cand ajung acasa.
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Re: Call of Duty 4 - Multiplayer

Post by Vulpea-rosie »

am nev de niste help cu cod 4 ... cand intru pe servere imi ramane la imaginea aia cu setting up game ... si acolo moare .... idei ce are ? si daca e de reinstalat sa imi pastrez ranku si chalngurile facute.... ](*,) ](*,)
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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Iata si "surpriza" promisa: (ai nimerit-o? :D)
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Re: Call of Duty 4 - Multiplayer

Post by SharpShooter »

eu sincer ma asteptam :tongue3:
la AK trag multi, si UZI parca nu e o provocare atat de mare, dsi poate sunt destui fani ai genului....
congrats :occasion14:

ar trebui sa facem un Golden league :d
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cylix
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Re: Call of Duty 4 - Multiplayer

Post by cylix »

Hehe, mi-am tras si eu "flinta" si ak de aur, acum ma bag la uzi dar nu-i cine stie ce arma aia, prea mare reculul pe ea, parca cu surdina o mai domolesti un pic.
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Re: Call of Duty 4 - Multiplayer

Post by Zulander »

dupa o saptamana de "munca" intru si eu in golden league

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urmatoru e uzi, ca de sniper n-am rabdare, m60 e praf, iar masochist nu sunt sa ma apuc de shotgun [smilie=maniac.gif]
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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Zulander wrote: m60 e praf
NU si daca ii pui un ACOG :D.
Zulander wrote: iar masochist nu sunt sa ma apuc de shotgun [smilie=maniac.gif]
Aici iti dau dreptate, si sincer mie imi ajunge M60E4 si Dragunovul (la capitolul golden), in sfarsit imi pot alege arma dupa ce imi place si nu dupa ce chalange-uri trebuie sa fac.
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Re: Call of Duty 4 - Multiplayer

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link_x
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Re: Call of Duty 4 - Multiplayer

Post by link_x »

Aveti careva idee unde sunt salvate Classele dobandite??? ca in joc am gasit doar salvarile de single player, in my documents nici urma si nici in clientul (gg) care il folosesc sa joc online cu toate ca nici jocu nici gg clientu nu le am instalate pe partitia cu winu dupa reinstal la win nu mai aveam clasele :(
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Re: Call of Duty 4 - Multiplayer

Post by Alexis »

Clasele se salveaza pe CD-Key asta daca ai varianta legala :thumbleft: .
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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

In ultima vreme toate serverele pe care jucam au fost banate de PB si nu mai am pe ce juca, daca aveti servere Hardcore cu PB valid va rog sa dati un PM. :pray:
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Re: Call of Duty 4 - Multiplayer

Post by link_x »

Eu folosesc gg clientu acuam nu e prea stralucit dar.... iara s-a dus jocu grggrrrrr are cine vreo idee cum il pot repara fara reinstal ????? single player merge dar cand dau multi se blocheaza asta in urma unui reset de la buton pt ca se blocase cand incercam sa ma conectez pe un servar :( si de atunic cand pornesc in multi player imi zice "It appears that Call of Duty 4: Modern Warfare did not quit properly the last time it ran.
Do you want to run the game in safe mode?"cu optiunea yes no cancel si ori care as alege nu e nici un rezultat :(

Eventual stiti in care fisier e stoacata aceasta informate pt a o inlatura.... am incercat in fishieru localization.txt si dupa ce am sters tot din el nu mai pornea nici single player .... bine ca facusem un beack up in prealabil la acel fisier... dar alte idei nastrusnice nu mai am...

Am mai "sapat" si se pare ca daca sterg fisierul " __iw3mp" imi functioneaza si multy dar cand vreau sa joinez un servar imi da mesajul code_post_gfx_mp.ff is different from the server am cautat despre asta pe net si spunea ceva de patch dar le am cele care trebe... revenind la fishierul problema am incercat sa il iau de la alt cineva aceeasi chestie se blocheaza in multiply in prima fereastra cea cu joingame option etc.. are cineva idee ce sunt acele "3 patratele" sau e un cod ceva..
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Chiar nimeni... ?
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Re: Call of Duty 4 - Multiplayer

Post by sergiuvl »

Am jucat si eu cat de cat , e frumos de tot jocul.

[RO]Sergiu
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PSS 214
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Re: Call of Duty 4 - Multiplayer

Post by PSS 214 »

Pe 5 iunie apare noul map pack + patchul 1.6 pentru COD 4 [smilie=Victory.gif] \:D/ sursa @ worthplaying
The Variety Map Pack, includes four new multiplayer maps, will be freely available for PC players next week on June 5th! The v1.6 patch will add support for the new maps, fix a server crash exploit recently reported by the community, and a few additional features / bug fixes.
cele 4 harti: Chinatown, kill house, creek si broadcast
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IL Dotore
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Re: Call of Duty 4 - Multiplayer

Post by IL Dotore »

Good news =D> , pacat ca nu am mai putut juca de vreo luna jumate... #-o
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Re: Call of Duty 4 - Multiplayer

Post by cosminbad »

a aparut patch-ul 1.6 de azi pe net. (a fost lansat cu 24 ore inainte pt cei din clubul Nvidia sli)
din pacate nu mi-am dat seama de vreo schimbare pt ca nu e nici un server pt versiunea 1.6 ....mai astept :)
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Re: Call of Duty 4 - Multiplayer

Post by omul_maimutza »

S-a trecut pe 1.6 la majoritatea serverelor?
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PSS 214
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Re: Call of Duty 4 - Multiplayer

Post by PSS 214 »

aproape...
ati observat ca harta China town seamana cu Carentan din primul COD ? [smilie=Victory.gif]
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Re: Call of Duty 4 - Multiplayer

Post by cylix »

Dap, dar parca era mai faina in original, acum are cam prea multe "becuri" :icon_smile: Oricum din toate cele patru harti, Broadcastu imi place cel mai mult. :thumbleft:
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