BlackSite: Area 51

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Necron Lord
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BlackSite: Area 51

Post by Necron Lord »

BlackSite: Area 51 is a first-person shooter with squad tactics that takes you deep into a secret government facility.

Genul:Sci-Fi Shooter
Data de lansare : 3 sept 2007

ceva imagini la
http://www.gamespot.com/pc/action/black ... abs;images
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Coza
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Re: BlackSite: Area 51

Post by Coza »

Este continuarea primului Area 51-care mi-a placut, dealtfel-. Am vazut si un trailer si pot spune ca il astept cu interes. =P~
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Serban
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Re: BlackSite: Area 51

Post by Serban »

Cum sa nu exceleze? Doar e Unreal3. Oricum, ar fi bine sa nu-l amane. Altfel intra in concurenta cu titlurile mari din decembrie.
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Ghetto_64
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Re: BlackSite: Area 51

Post by Ghetto_64 »

Ce e Unreal3?! Are vreo legătură cu gameplay-ul?! Cum excelează dacă are Unreal3?! Poate să aibă şi CryEngineXX, dacă nu are gameplay, storyline, control, arme şi alte alea nu iese nimic care să exceleze.

Am văzut şi eu nişte trailere şi este promiţător. Îmi plac luptele gen F.E.A.R.
Necron Lord
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Re: BlackSite: Area 51

Post by Necron Lord »

Am auzit ca a aparut un demo pe xbox 360...si ca nu a dezamagit...personal astept sa apara pe PC..sal incerc
Necron Lord
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Re: BlackSite: Area 51

Post by Necron Lord »

un trailer la...
http://www.gamespot.com/video/937989/61 ... -trailer-3
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Ghetto_64
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Re: BlackSite: Area 51

Post by Ghetto_64 »

Alexander_G
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Re: BlackSite: Area 51

Post by Alexander_G »

BlackSite: Area 51
Imagine Ghost Recon mixed with Resident Evil-like aliens and you've got the makings for this upcoming first-person shooter.


Shooters about modern warfare are a dime a dozen, so how do you change things up? If you're Midway and its Midway Austin studio, you add aliens, but not just any kind of aliens--huge, scary, nightmarish aliens. Doing so gives you BlackSite: Area 51, Midway's big-budget shooter due out later this year. And we finally got our chance to take some aliens down to see how the game's coming together.

Though BlackSite is the latest project from famed designer Harvey Smith, it's unlike anything Smith has done before because BlackSite feels like a pure shooter. You'll play as a US military commando suddenly battling an infestation of aliens that have broken out of Area 51, the top-secret site in the Nevada desert that's portrayed in popular culture as the place where the military keeps proof of extraterrestrial activity.




We got to play two levels of the game; the first was titled Quarantine and the second was titled Topside Fight. The first has you and your three-man team entering a trailer park in the middle of the desert, one that's being swarmed by aliens. These extraterrestrials look a little like the aliens in the movie Independence Day. Fearsome as they are, they're not much of a match against three commandos armed with assault rifles. You'll need to unload about a clip of ammo into each one to take them down. But things get tricky when the aliens swarm you, and much of the challenge involves navigating safely through the trailer park while keeping guard against aliens that suddenly leap down from the roof of a trailer or suddenly charge at you from an unexpected quarter.

The goal in this level is to reach the safety of a shed where a survivalist is holding out. He's an eccentric fellow that mumbles about conspiracy theories, but given that you've just battled through a mess of aliens to rescue him and there's apparently a UFO in the shed, it's hard not to take him seriously. The demo ends as soon as you exit the shed, and it was relatively brief. But the same can't be said of Topside Fight.

If Quarantine took only a few minutes, Topside Fight lasted almost 15 minutes and showcased the scale of the game. The level begins with you riding escort for a large convoy of military trucks and vehicles through a desert canyon. You're manning the minigun on a Blackhawk helicopter, one of several covering the convoy, and there are also some Apache gunships. That's a lot of firepower, but you're going to need it.

The first sign of trouble occurs when you discover the scene of a multivehicle accident in the middle of the road. As you investigate, three towering wormlike aliens erupt out of the ground. These things are huge, and they stick out about 40 or 50 feet in the air. Even worse, they spit out fiery rocks that you have to shoot down with the minigun, all while unloading as many bullets as you can into each of them.

As soon as you finish off the worms, you'll encounter what appear to be human enemies clad in some kind of alien armor. Unfortunately, their presence is only announced after your Blackhawk is hit by a missile, and the damage causes it to struggle to stay airborne. You have to fend off the attackers with the minigun as the pilot swoops low over the ground, and that involves mowing them down, as well as blowing up various vehicles.

After that battle, the helicopters will climb a ridge and encounter the mother of all alien worms straddling a bridge. This thing is the size of Godzilla, and it looks like the stuff of nightmares. Another fierce battle erupts as your chopper actually flies beneath the bridge to desperately dodge the worm's many tentacles. Oh yeah, it's also spitting out those fiery rocks at you too. Apaches will blow up around you, but if you can manage to survive and unload enough bullets into the thing, it will die. However, just as it's dying, it will hit another Blackhawk, sending it to crash to the ground, and now it's rescue-the-pilot time.




Unfortunately, the helicopter goes down in a compound full of those strange soldiers in power armor. But this time, you'll get dropped off by the chopper to proceed on foot to clear the compound, armed with your assault rifle and pistol. You can recover other weapons, such as a rocket launcher, but your most potent tool is the ability to designate targets at which the gunner on the chopper can shoot. Between the two of you, you'll make short work of the defenders and secure the landing zone, allowing you to rescue the pilot. Demo over.

The helicopter ride felt a lot like the one seen in the Ghost Recon Advanced Warfighter games. Then again, those games don't feature gigantic aliens from outer space. BlackSite looks like it's going to pack all the intense action of a modern-day shooter together with the creepy thrills and nightmarish imagination of a Resident Evil game. It's scheduled to ship for the PC, Xbox 360, and PlayStation 3 later this year.
-GameSpot
Publisher: Midway
Developer: Midway - Austin
Genre: Sci-Fi First-Person Shooter
Release Date: Nov 5, 2007 (more)
imagini la http://www.gamespot.com/pc/action/black ... abs;images
video la http://www.gamespot.com/pc/action/black ... abs;videos
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GabYO
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Re: BlackSite: Area 51

Post by GabYO »

BlackSite: Area 51 Xenos Trailer (HD) 159.29 MB @ComputerGames.ro
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alexwinfast
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Re: BlackSite: Area 51

Post by alexwinfast »

Hmm...frumusel...sa avem oare un joc bun aparut asa din neant...nu ar fi rau :)
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razvanrazy
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Re: BlackSite: Area 51

Post by razvanrazy »

duuude..unde ai fost pana acum ? se vorbeste de el pe net, de cand a aparut primul Area 51, si de cel putin 1 an ni se tot dau cu portia niste imagini si filmulete.
primul a fost super usor, cu o grafica ok si un gameplay foarte repetitiv. din cate am vazut din asta...nu o sa mai fie ca primu...si promite ceva actiune calumea.
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cylix
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Re: BlackSite: Area 51

Post by cylix »

TGS 07 Environments Vignette - http://www.gametrailers.com/player/25182.html

Described as a "shooting gallery that moves", creative director Harvey Smith lets us know it's all about the details in these environments.
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GabYO
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Re: BlackSite: Area 51

Post by GabYO »

Blacksite: Area 51 TV Spot 10.38 MB @ComputerGames.ro

Later edit:
Blacksite Area 51 AAA Friendly Trailer 56.98 MB @ComputerGames.ro
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razvanrazy
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Re: BlackSite: Area 51

Post by razvanrazy »

am jucat azi primele 3-4 niveluri. e chiar ok. arata bine la grafica, si are si feeling. sa vedem mai incolo ce poveste o avea. o sa mai revin cu pareri.
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Pigoo
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Re: BlackSite: Area 51

Post by Pigoo »

mai adaug ceva : gameplay-ul nu e deloc rau , spre deosebire de primul... [smilie=Nice-try.gif]
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zombie
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Re: BlackSite: Area 51

Post by zombie »

wow, ce tare! e chiar tare jocu asta. nici nu-i de mirare la cei 11GB
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Shader
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Re: BlackSite: Area 51

Post by Shader »

WTF ?! Este la moda sa tot apara one time game-uri ? L-am instalat ieri dupa-amiaza si acum l-am terminat. Nu cred ca mi-a luat 7 ore in total.
Aa, si ceea ce m-a enervat cel mai mult, printre alte bug-uri mai mult sau mai putin importante, este faptul ca nici dupa patch-ul 1.1 nu retine rezolutia aleasa. Ori de cate ori intram in el era pusa automat pe 1024 si trebuia s-o pun manual pe 1280. :angryfire:
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razvanrazy
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Re: BlackSite: Area 51

Post by razvanrazy »

avand in vedere ca yo il joc pe 1024, nu am avut probleme de genu asta. imi place jocu...nu am apucat sa joc foarte mult, da mi se pare chiar ok.texturile sunt frumos alese, paleta de culori se potriveste perfect, iar ca gameplay, pana unde am ajuns yo e destul de ok si diversificat chiar daca e un MARE script totu :P
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GabYO
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Re: BlackSite: Area 51

Post by GabYO »

Mda, eu unul sunt total dezamagit. La un prim contact nu-mi pare decat un joc de duzina (mediocru din toate punctele de vedere) cu un blur excesiv. Pacat... poate o sa ma incumet sa intru si a doua oara in el, dar nu sunt sanse prea mari sa se intample asta.
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Shader
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Re: BlackSite: Area 51

Post by Shader »

Curaj GabYO, ca in cateva ore il termini. Nu se justifica cei ~11GB ai sai.

PS. Cum de am uitat de blur-ul excesiv ? ](*,)
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Gabizu
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Re: BlackSite: Area 51

Post by Gabizu »

Ce joc de duzina...

Daca il faceau pe Source2 poate ca nu mai aveau bugurile alea stupide si arata si mai bine [mai ales ca primeau gratis un vartej pe cer :d ].
Sincer daca scoatem acele 10Gb de texturi si efectele alea de pixel si vertex trei-zero incape pe un [1] cd si nu se ridica nici la nivelu lui GUNMAN de prin 2000.

Pe bune daca mai au oamenii astia inspiratie... la ceva ! :-s Nota 6.
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Ghetto_64
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Re: BlackSite: Area 51

Post by Ghetto_64 »

Aţi avut probleme cu rendarea umbrelor? La mine uneori se văd aiurea rău. :-!

P.S. Patch 1.2
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